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3D ATST rendered in WebGL

On a quiet Sunday afternoon I actually managed to render one of my old 3D models in WebGL. And I didn’t even have to deal with WebGL at all, thanks to Three.js. The model I wanted to is an ATST, originally created for my Domino Star Wars project. I had the model exported as a […]

WebGL Links

Here are some resources on WebGL, the OpenGL implementation that now runs in current Firefox and Chrome browsers. There’s a WebGL specification, and as usual, its intended for implementors of the spec, not for users of the API. Though at least this spec as actual usage examples, so if you’re looking for a specific detail, […]